Revisits all aspects of character and coterie creations, including streamlined guidance for new or experienced players.New systems and advantages for coteries, including clan coterie merits for each of the 13 great clans plus Caitiff, Duskborn, and Salubri.Collects previously published Discipline Powers, Blood Sorcery Rituals, and Thin-Blood Alchemy Formulae, plus includes over 40 new additions.Consolidates 7 clans of Kindred not included in the core Vampire: The Masquerade rulebook: Banu Haqim, Hecata, Lasombra, The Ministry, Ravnos, Salubri, and Tzimisce with their iconic Discipline powers including Oblivion and its Ceremonies!.Requires the Vampire: The Masquerade 5th Edition Roleplaying Game Core Rulebook. The Players Guide is the perfect companion to the core Vampire: The Masquerade rulebook! This book collects new character-building options, powers, guides for playing together and alone and virtually, and new ways to use the old rules of Vampire: The Masquerade. They command mighty powers and strange magics, they hunt in singular ways, they even flock together when times demand it.
Vampires have lurked among us since the first cities rose nameless by the Euphrates. The children of the night – what games they play! And what games can we play with them?
Mature Content Warning: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language.